Screenwriting Forum: Hero’s Journey;Should Screenwriting Be A Marathon?
The Hero’s Journey is the template upon which the vast majority of successful stories and Hollywood blockbusters are based upon. Understanding this template is a priority for story or screenwriters:
The Hero’s Journey:
• Attempts to tap into unconscious expectations the audience has regarding what a story is and how it should be told.
• Gives the writer more structural elements than simply three or four acts, plot points, mid point and so on.
• Interpreted metaphorically, laterally and symbolically, allows an infinite number of varied stories to be created.
The Hero’s Journey is also a study of repeating patterns in successful stories and screenplays. It is compelling that screenwriters have a higher probability of producing quality work when they mirror the recurring patterns found in successful screenplays.
The Hero’s Journey is also a study of conventions. Before screenwriters can decide whether to accept or reject the conventions, they must appreciate their purpose and value.
Consider this:
• Titanic (1997) grossed over $600,000,000 - uses the Hero’s Journey as a template.
• Star Wars (1977) grossed over $460,000,000 - uses the Hero’s Journey as a template.
• Shrek 2 (2004) grossed over $436,000,000 - uses the Hero’s Journey as a template.
• ET (1982) grossed over $434,000,000 - uses the Hero’s Journey as a template.
• Spiderman (2002) grossed over $432,000,000 - uses the Hero’s Journey as a template.
• Out of Africa (1985), Terms of Endearment (1983), Dances with Wolves (1990), Gladiator (2000) - All Academy Award Winners Best Film are based on the Hero’s Journey.
• Anti-hero stories (Raging Bull (1980), Goodfellas (1990) etc) are all based on the Hero’s Journey.
• Heroine’s Journey stories (Million Dollar Baby (2004), Out of Africa (1980) etc) are all based on the Hero’s Journey.
Should Screenwriting be a marathon?
There are two elements ot this: Time Pressure versus Incubation.
Time pressure is an effective tool for producing output. Incubation is an effective tool for producing richer ideas.
Time pressure increases creative output. By forcing idea production, setting goals and incremental deadlines, a greater number of ideas are produced than if a “do your best” approach is taken. If a leader asks participants in an idea generating session to address a problem and think of at least 5 ideas every half an hour, then 80 ideas are produced by one individual and 1600 are produced by 20 individuals at the end of an average working day. This level of output is conscious and would not be produced normally.
Time pressure encourages prolific production and therefore the probability of generating good ideas increases. It can be said with great confidence that quality of output is closely related to quantity. The best single creative product tends to appear at that point in the career when the creator is being most prolific.
Forcing output pushes individuals along the experience curve, refines their methodology, builds competencies and knowledge and improves performance. Screenwriters know that they are likely to produce more, better quality work faster if they set themselves a schedule of a certain number of pages per day.
Motivation is critical to creativity. If a person is intrinsically motivated, time pressure may be a synergistic extrinsic motivator. If the person is not intrinsically motivated then it may turn out to be a non-synergistic extrinsic motivator, which reduces the level of engagement in the endeavour.
Short-term time pressure can be negative in that it does not allow the mind to engage in the endeavour at various cognitive levels. It does not allow rich ideas to formulate through the process of incubation. Intrinsically motivated individuals will benefit from short term time pressure and goals (sets cognitive forces in motion) and will generate richer ideas through incubation over the longer term.
In conclusion, producing drafts should not be a marathon. The process of editing and improving can take time.
Learn more…
The Complete 188 stage Hero’s Journey and FREE 17 stage sample and other story structure templates can be found at http://managing-creativity.com/
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Kal Bishop, MBA
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Kal Bishop is a management consultant based in London, UK. His specialities include Knowledge Management and Creativity and Innovation Management. He has consulted in the visual media and software industries and for clients such as Toshiba and Transport for London. He has led Improv, creativity and innovation workshops, exhibited artwork in San Francisco, Los Angeles and London and written a number of screenplays. He is a passionate traveller. He can be reached at http://managing-creativity.com/











